# Fleet — cyber sci-fi secure-bring-up splash (Plymouth "script" plugin). # # Asset-free on purpose: everything is drawn with Image.Text, so the repo carries # no binary images. The dracut hooks drive it with `plymouth update --status=` # (see dot1x-macsec-up.sh / nvmf-connect.sh); this script maps each token to a # security-handshake checklist and pulses the in-progress step. Tokens are # best-effort and order-independent — anything not reported just stays "pending", # and in rd.dot1x=0 test mode the auth/MACsec rows are marked "skipped" (never # "failed"). No per-host data is ever shown (only states), per the no-state rule. # ---- background (dark teal -> black) ---- Window.SetBackgroundTopColor(0.00, 0.05, 0.07); Window.SetBackgroundBottomColor(0.00, 0.00, 0.00); sw = Window.GetWidth(); sh = Window.GetHeight(); # ---- title / subtitle ---- title_img = Image.Text("F L E E T", 0.0, 1.0, 0.85, 1, "Sans Bold 36"); title = Sprite(title_img); title.SetX(sw / 2 - title_img.GetWidth() / 2); title.SetY(sh / 2 - 150); sub_img = Image.Text("secure diskless bring-up", 0.30, 0.65, 0.65, 1, "Sans 14"); sub = Sprite(sub_img); sub.SetX(sw / 2 - sub_img.GetWidth() / 2); sub.SetY(sh / 2 - 102); # ---- handshake stages ---- # state per stage: 0 pending, 1 active, 2 done, 3 skipped n = 5; label[0] = "TPM identity"; label[1] = "802.1X EAP-TLS"; label[2] = "MACsec link"; label[3] = "Network (DHCP)"; label[4] = "NVMe-oF root"; col_x = sw / 2 - 150; row_y = sh / 2 - 36; row_h = 34; fun draw(i) { glyph = "[ ]"; r = 0.22; g = 0.42; b = 0.42; # pending (dim teal) if (state[i] == 1) { glyph = "[>>]"; r = 1.00; g = 0.72; b = 0.10; } # active (amber) if (state[i] == 2) { glyph = "[OK]"; r = 0.10; g = 1.00; b = 0.50; } # done (neon green) if (state[i] == 3) { glyph = "[--]"; r = 0.30; g = 0.30; b = 0.36; } # skipped (grey) img = Image.Text(glyph + " " + label[i], r, g, b, 1, "Sans 16"); row[i].SetImage(img); row[i].SetX(col_x); row[i].SetY(row_y + i * row_h); row[i].SetOpacity(1.0); } i = 0; while (i < n) { state[i] = 0; row[i] = Sprite(); draw(i); i = i + 1; } # ---- footer ---- foot_img = Image.Text("erofs + dm-verity • NVMe/TCP • no per-host state", 0.25, 0.45, 0.45, 1, "Sans 11"); foot = Sprite(foot_img); foot.SetX(sw / 2 - foot_img.GetWidth() / 2); foot.SetY(sh / 2 + 150); # ---- status tokens from the boot hooks ---- fun set(i, s) { state[i] = s; draw(i); } fun on_status(t) { if (t == "mode-test") { set(0, 3); set(1, 3); set(2, 3); } if (t == "tpm-active") set(0, 1); if (t == "tpm-done") set(0, 2); if (t == "dot1x-active") set(1, 1); if (t == "dot1x-done") set(1, 2); if (t == "macsec-active") set(2, 1); if (t == "macsec-done") set(2, 2); if (t == "net-active") set(3, 1); if (t == "net-done") set(3, 2); if (t == "nvme-active") set(4, 1); if (t == "nvme-done") set(4, 2); } Plymouth.SetUpdateStatusFunction(on_status); # ---- optional free-text line (e.g. warnings via `plymouth message`) ---- msg = Sprite(); fun on_message(text) { img = Image.Text(text, 0.55, 0.80, 0.80, 1, "Sans 12"); msg.SetImage(img); msg.SetX(sw / 2 - img.GetWidth() / 2); msg.SetY(sh / 2 + 182); } Plymouth.SetMessageFunction(on_message); # ---- pulse the in-progress row ---- tick = 0; fun on_refresh() { tick = tick + 1; o = 1.0; if (tick % 24 < 12) o = 0.45; i = 0; while (i < n) { if (state[i] == 1) row[i].SetOpacity(o); i = i + 1; } } Plymouth.SetRefreshFunction(on_refresh);